fix focus state when embed in another window.
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							@@ -241,6 +241,8 @@ static void (*handler[LASTEvent])(XEvent *) = {
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	[VisibilityNotify] = visibility,
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						[VisibilityNotify] = visibility,
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	[UnmapNotify] = unmap,
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						[UnmapNotify] = unmap,
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	[Expose] = expose,
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						[Expose] = expose,
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						[EnterNotify] = focus,
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						[LeaveNotify] = focus,
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	[FocusIn] = focus,
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						[FocusIn] = focus,
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	[FocusOut] = focus,
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						[FocusOut] = focus,
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	[MotionNotify] = bmotion,
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						[MotionNotify] = bmotion,
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@@ -1635,7 +1637,8 @@ xinit(void) {
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	attrs.bit_gravity = NorthWestGravity;
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						attrs.bit_gravity = NorthWestGravity;
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	attrs.event_mask = FocusChangeMask | KeyPressMask
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						attrs.event_mask = FocusChangeMask | KeyPressMask
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		| ExposureMask | VisibilityChangeMask | StructureNotifyMask
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							| ExposureMask | VisibilityChangeMask | StructureNotifyMask
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		| ButtonMotionMask | ButtonPressMask | ButtonReleaseMask;
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							| ButtonMotionMask | ButtonPressMask | ButtonReleaseMask
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							| EnterWindowMask | LeaveWindowMask;
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	attrs.colormap = xw.cmap;
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						attrs.colormap = xw.cmap;
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	parent = opt_embed ? strtol(opt_embed, NULL, 0) : XRootWindow(xw.dpy, xw.scr);
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						parent = opt_embed ? strtol(opt_embed, NULL, 0) : XRootWindow(xw.dpy, xw.scr);
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@@ -1819,7 +1822,7 @@ xseturgency(int add) {
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void
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					void
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focus(XEvent *ev) {
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					focus(XEvent *ev) {
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	if(ev->type == FocusIn) {
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						if(ev->type == FocusIn || ev->type == EnterNotify) {
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		xw.state |= WIN_FOCUSED;
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							xw.state |= WIN_FOCUSED;
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		xseturgency(0);
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							xseturgency(0);
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	} else
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						} else
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