Adding reference to xdg-xmenu, by OliverLew.
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@ -10,6 +10,10 @@ to select one of the options, and outputs the option selected to stdout.
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XMenu can be controlled both via mouse and via keyboard. The menu is a
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pop-up menu (that is, after selecting an option, the menu disappears).
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In order to generate a menu of applications based on .desktop entries,
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as specified by XDG, checkout [xdg-xmenu](https://github.com/OliverLew/xdg-xmenu)
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by [OliverLew](https://github.com/OliverLew).
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Check out my other project, [xclickroot](https://github.com/phillbush/xclickroot) for an application that can
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spawn xmenu by right clicking on the root window (i.e. on the desktop).
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@ -29,7 +33,7 @@ XMenu comes with the following features:
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The files are:
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* `./README`: This file.
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* `./README`: This file.
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* `./Makefile`: The makefile.
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* `./config.h`: The hardcoded default configuration for XMenu.
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* `./config.mk`: The setup for the makefile.
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5
xmenu.c
5
xmenu.c
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@ -256,9 +256,8 @@ parsefonts(const char *s)
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i = 0;
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while (isspace(*p))
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p++;
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while (i < sizeof buf && *p != '\0' && *p != ',') {
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while (i < sizeof buf && *p != '\0' && *p != ',')
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buf[i++] = *p++;
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}
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if (i >= sizeof buf)
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errx(1, "font name too long");
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if (*p == ',')
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@ -301,7 +300,7 @@ initmonitor(void)
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if ((info = XineramaQueryScreens(dpy, &nmons)) != NULL) {
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int selmon = 0;
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if (!mflag || (mflag && (config.monitor < 0 || config.monitor >= nmons))) {
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if (!mflag || config.monitor < 0 || config.monitor >= nmons) {
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for (i = 0; i < nmons; i++) {
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if (BETWEEN(cursx, info[i].x_org, info[i].x_org + info[i].width) &&
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BETWEEN(cursy, info[i].y_org, info[i].y_org + info[i].height)) {
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