#define PROGNAME "xmenu" /* macros for keyboard menu navigation */ #define ITEMPREV 0 #define ITEMNEXT 1 /* macros */ #define LEN(x) (sizeof (x) / sizeof (x[0])) #define MAX(x,y) ((x)>(y)?(x):(y)) #define MIN(x,y) ((x)<(y)?(x):(y)) #define BETWEEN(x, a, b) ((a) <= (x) && (x) <= (b)) /* color enum */ enum {ColorFG, ColorBG, ColorLast}; /* EWMH atoms */ enum {NetWMName, NetWMWindowType, NetWMWindowTypePopupMenu, NetLast}; /* configuration structure */ struct Config { /* the values below are set by config.h */ const char *font; const char *background_color; const char *foreground_color; const char *selbackground_color; const char *selforeground_color; const char *separator_color; const char *border_color; int width_pixels; int height_pixels; int border_pixels; int separator_pixels; int gap_pixels; int triangle_width; int triangle_height; int iconpadding; int horzpadding; /* the values below are set by options */ int monitor; int posx, posy; /* rootmenu position */ /* the value below is computed by xmenu */ int iconsize; }; /* draw context structure */ struct DC { XftColor normal[ColorLast]; XftColor selected[ColorLast]; XftColor border; XftColor separator; GC gc; FcPattern *pattern; XftFont **fonts; size_t nfonts; }; /* menu item structure */ struct Item { char *label; /* string to be drawed on menu */ char *output; /* string to be outputed when item is clicked */ char *file; /* filename of the icon */ int y; /* item y position relative to menu */ int h; /* item height */ struct Item *prev; /* previous item */ struct Item *next; /* next item */ struct Menu *submenu; /* submenu spawned by clicking on item */ Drawable sel, unsel; /* pixmap for selected and unselected item */ Imlib_Image icon; }; /* monitor geometry structure */ struct Monitor { int x, y, w, h; /* monitor geometry */ }; /* menu structure */ struct Menu { struct Menu *parent; /* parent menu */ struct Item *caller; /* item that spawned the menu */ struct Item *list; /* list of items contained by the menu */ struct Item *selected; /* item currently selected in the menu */ int x, y, w, h; /* menu geometry */ int hasicon; /* whether the menu has item with icons */ int drawn; /* whether the menu was already drawn */ unsigned level; /* menu level relative to root */ Window win; /* menu window to map on the screen */ };