cdeaefaaa2
Also changed license.
83 lines
2.3 KiB
C
83 lines
2.3 KiB
C
#define PROGNAME "xmenu"
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/* macros for keyboard menu navigation */
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#define ITEMPREV 0
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#define ITEMNEXT 1
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/* macros */
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#define LEN(x) (sizeof (x) / sizeof (x[0]))
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#define MAX(x,y) ((x)>(y)?(x):(y))
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#define MIN(x,y) ((x)<(y)?(x):(y))
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#define BETWEEN(x, a, b) ((a) <= (x) && (x) <= (b))
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/* color enum */
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enum {ColorFG, ColorBG, ColorLast};
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/* EWMH atoms */
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enum {NetWMName, NetWMWindowType, NetWMWindowTypePopupMenu, NetLast};
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/* configuration structure */
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struct Config {
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/* the values below are set by config.h */
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const char *font;
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const char *background_color;
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const char *foreground_color;
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const char *selbackground_color;
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const char *selforeground_color;
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const char *separator_color;
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const char *border_color;
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int width_pixels;
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int height_pixels;
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int border_pixels;
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int separator_pixels;
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int gap_pixels;
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int triangle_width;
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int triangle_height;
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int iconpadding;
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int horzpadding;
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/* the values below are computed by xmenu */
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int iconsize;
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int posx, posy; /* cursor position */
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int screenw, screenh; /* screen width and height */
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};
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/* draw context structure */
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struct DC {
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XftColor normal[ColorLast];
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XftColor selected[ColorLast];
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XftColor border;
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XftColor separator;
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GC gc;
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XftFont **fonts;
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size_t nfonts;
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};
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/* menu item structure */
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struct Item {
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char *label; /* string to be drawed on menu */
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char *output; /* string to be outputed when item is clicked */
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char *file; /* filename of the icon */
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int y; /* item y position relative to menu */
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int h; /* item height */
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size_t labellen; /* strlen(label) */
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struct Item *prev; /* previous item */
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struct Item *next; /* next item */
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struct Menu *submenu; /* submenu spawned by clicking on item */
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Drawable sel, unsel; /* pixmap for selected and unselected item */
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Imlib_Image icon;
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};
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/* menu structure */
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struct Menu {
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struct Menu *parent; /* parent menu */
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struct Item *caller; /* item that spawned the menu */
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struct Item *list; /* list of items contained by the menu */
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struct Item *selected; /* item currently selected in the menu */
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int x, y, w, h; /* menu geometry */
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unsigned level; /* menu level relative to root */
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Window win; /* menu window to map on the screen */
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};
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